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NATI Member Profile

SassyTuna Studio

Contact Person Julie Lewis
Title President
Contact Email julie@sassytuna.com
Address 21 Cochrane Street
City St. John's
Province NL
Postal Code A1C 3L2
Country Canada
Phone Number 709-738-6346
Company Description
SassyTuna Studio is an energetic, fun and dynamic small business based in St. John’s, NL, focused on art and fostering creativity. SassyTuna Studio has perseverance, steady business practices and rave
customer reviews. SassyTuna Studio, formed in 2002, has run full-time since 2007, maintaining a very strong branding and foothold in the birthday and festival business, with over 10,000 happy customers. Moreover, in 2007, SassyTuna Studio was awarded a Silver Spider Web Award for Best Animation/Video/Graphics. SassyTuna Studio opened its first public location in 2011 and, in that way, doubled the business service line, meaning that the strategic position expanded to creating green screen imagery (through equipment purchase), increasing profitability but maintaining a high level of personalized service.

SassyTuna Studio is in the business of party entertainment and children’s art. SassyTuna Studio is primarily involved in art, animation classes, green screen animation, as well as caricature parties.

Presently, SassyTuna Studio has a storefront at 17 Pippy Place. With the variety of services SassyTuna Studio has to offer, as well as a location and set up which allow for all equipment to be
utilized to their fullest potential, the studio can now expand into a stronger economic and recognizable standpoint.

SassyTuna has been researching co-branding for the past 4 years, taking research trips to Toronto and Banff (The Banff World Media Festival, 2012, 2014). We have also been teaching video-game creation to students age 7+ for over six years. It occurred to us only last year, after completing the BR&E Program, that we have the knowledge, skill set, and resources to market customized video games to companies who wish to use their jingle, their logos, their graphics, their targeting of markets/appeal to the customer, etc. We hired a firm in Moncton to do some business development, leading us to where we are now (October 28th), at the prototype stage of video game-creation for at least 6 existing platforms. Our next step is to target six local companies before we approach the national and international markets.